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Starting Mine
World 1 · Keep on Mining! - Worlds

The classic underground mine where your Keep on Mining Worlds journey begins. Granite and slate rocks fill this dimly lit cavern, offering steady ore drops to build your first skill tree investments.

🔓 UNLOCK

Default starting world

⚡ ENVIRONMENT

Standard rock HP, no special environmental modifiers. Ideal for learning core me...

💎 RESOURCES

Stone · Iron Ore · Copper Ore · Silver Ore

🌡️ Environmental Effect

Standard rock HP, no special environmental modifiers. Ideal for learning core mechanics and accumulating your first 100 bars.

💡 Strategy Tips for Starting Mine

Focus on buying the 3 Mines first to unlock auto-mining. Spend all early bars on Ore Value upgrades in the skill tree before touching Mining Speed.

⛏️ Resources in Starting Mine

These ore types drop from rocks in Starting Mine. Some are required for pickaxe crafting.

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Stone
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Iron Ore
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Copper Ore
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Silver Ore

🃏 Best Talent Cards for Starting Mine

Choosing the right talent cards for this world's environmental mechanic dramatically increases your session efficiency.

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Recommended

Steady Gains — universal economic card, strong in all worlds

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Recommended

Giga Explosion — AoE clearing effective in any environment

See the full Talent Cards guide for the complete per-world tier list.

▶️ Video Guide

Keep on Mining Worlds — Starting Mine Guide

Keep on Mining Worlds — Starting Mine Guide

Next World →
🏜️ The Sahara

🔗 Related Guides

❓ Frequently Asked Questions

What resources drop in the Starting Mine in Keep on Mining Worlds?
The Starting Mine drops Stone, Iron Ore, Copper Ore and Silver Ore. These are the foundational resources for your first skill tree investments and the gateway to crafting your first bars.
How long should I stay in the Starting Mine?
Stay in the Starting Mine until your Ore Value branch is at Level 3 and you have purchased the 3 Mines from the shop. Once those conditions are met, unlock The Sahara for Desert Amber and the Dynamo pickaxe.
What is the best talent card for the Starting Mine?
Steady Gains is the best opening card — the per-second ore multiplier compounds efficiently during the longer sessions typical of the Starting Mine.